Initialize engine version: 5.3.0b5 (70818a4976ce)
[VRDevice] Successfully created device oculus.
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 970 (ID=0x13c2)
    Vendor:   NVIDIA
    VRAM:     3072 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Temp\Adit Rush\AditRush_1.1_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Temp\Adit Rush\AditRush_1.1_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Temp\Adit Rush\AditRush_1.1_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Temp\Adit Rush\AditRush_1.1_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Temp\Adit Rush\AditRush_1.1_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Temp\Adit Rush\AditRush_1.1_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Temp\Adit Rush\AditRush_1.1_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Temp\Adit Rush\AditRush_1.1_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: C:\Temp\Adit Rush\AditRush_1.1_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Temp\Adit Rush\AditRush_1.1_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Temp\Adit Rush\AditRush_1.1_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Temp\Adit Rush\AditRush_1.1_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Temp\Adit Rush\AditRush_1.1_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Temp\Adit Rush\AditRush_1.1_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
Platform assembly: C:\Temp\Adit Rush\AditRush_1.1_Data\Managed\DOTween.dll (this message is harmless)
Loading C:\Temp\Adit Rush\AditRush_1.1_Data\Managed\DOTween.dll into Unity Child Domain
Platform assembly: C:\Temp\Adit Rush\AditRush_1.1_Data\Managed\DOTween43.dll (this message is harmless)
Loading C:\Temp\Adit Rush\AditRush_1.1_Data\Managed\DOTween43.dll into Unity Child Domain
Platform assembly: C:\Temp\Adit Rush\AditRush_1.1_Data\Managed\DOTween46.dll (this message is harmless)
Loading C:\Temp\Adit Rush\AditRush_1.1_Data\Managed\DOTween46.dll into Unity Child Domain
Platform assembly: C:\Temp\Adit Rush\AditRush_1.1_Data\Managed\DOTween50.dll (this message is harmless)
Loading C:\Temp\Adit Rush\AditRush_1.1_Data\Managed\DOTween50.dll into Unity Child Domain
Platform assembly: C:\Temp\Adit Rush\AditRush_1.1_Data\Managed\P2T.dll (this message is harmless)
Loading C:\Temp\Adit Rush\AditRush_1.1_Data\Managed\P2T.dll into Unity Child Domain
Platform assembly: C:\Temp\Adit Rush\AditRush_1.1_Data\Managed\LeapCSharp.NET3.5.dll (this message is harmless)
Loading C:\Temp\Adit Rush\AditRush_1.1_Data\Managed\LeapCSharp.NET3.5.dll into Unity Child Domain
Platform assembly: C:\Temp\Adit Rush\AditRush_1.1_Data\Managed\ProBuilderCore-Unity5.dll (this message is harmless)
Loading C:\Temp\Adit Rush\AditRush_1.1_Data\Managed\ProBuilderCore-Unity5.dll into Unity Child Domain
Platform assembly: C:\Temp\Adit Rush\AditRush_1.1_Data\Managed\ProBuilderMeshOps-Unity5.dll (this message is harmless)
Loading C:\Temp\Adit Rush\AditRush_1.1_Data\Managed\ProBuilderMeshOps-Unity5.dll into Unity Child Domain
Platform assembly: C:\Temp\Adit Rush\AditRush_1.1_Data\Managed\KDTree.dll (this message is harmless)
Loading C:\Temp\Adit Rush\AditRush_1.1_Data\Managed\KDTree.dll into Unity Child Domain
- Completed reload, in  0.252 seconds
Platform assembly: C:\Temp\Adit Rush\AditRush_1.1_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Temp\Adit Rush\AditRush_1.1_Data\Managed\System.dll (this message is harmless)
<RI> Initializing input.

<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 3840x1080 at 0,0
<RI> Initialized touch support.

11/09/15 10:20:23: [CAPI] LibOVR module is located at C:\WINDOWS\SYSTEM32\LibOVRRT32_0_7.dll

 
(Filename:  Line: 46)

IndexOutOfRangeException: Scene index "0" is out of range.
  at (wrapper managed-to-native) UnityEngine.SceneManager:INTERNAL_CALL_GetSceneAt (int,UnityEngine.Scene&)
  at UnityEngine.SceneManager.GetSceneAt (Int32 index) [0x00000] in <filename unknown>:0 
  at UnityEngine.Analytics.BasePlatformWrapper.get_loadedLevel () [0x00000] in <filename unknown>:0 
  at UnityEngine.Analytics.SessionImpl.StartWithAppId (System.String appId, ICloudService cloudService, System.String configUrl, System.String eventUrl) [0x00000] in <filename unknown>:0 
  at UnityEngine.Analytics.Analytics.InternalStartSession (System.String appId, ICloudService cloudService, System.String configUrl, System.String eventUrl) [0x00000] in <filename unknown>:0 
  at UnityEngine.Analytics.Analytics.InternalStartSession (System.String appId) [0x00000] in <filename unknown>:0 
  at UnityEngine.Analytics.Analytics.AutoStartUnityAnalytics () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Unity VR Support with Oculus
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Setting up 2 worker threads for Enlighten.
  Thread -> id: acc -> priority: 1 
  Thread -> id: 2450 -> priority: 1 
