Audio Tools · Comparisons

Audio editing options for Unity compared

Audio Tools compared with Unity's built-in options, Audacity, online cutters and the audio editors on the Asset Store, with honest picks for each job.

The short version

No single tool is best at every audio job, and we would rather you pick the one that fits. Here is the honest summary:

  • Unity’s built-in options: import settings cannot trim or fade a file, Timeline trims and fades playback only, scripts can start at an offset, and the AI Assistant edits clips through prompts if you have Unity AI. Enough when one cutscene or one script owns the sound.
  • Audacity: the free, deep audio editor, with noise reduction, equalization, many effects, multitrack editing and many export formats. The better tool for repair and creative work, at the cost of exporting and importing every file.
  • Online cutters: quick and free, but they upload your files and often re-encode them.
  • Other Asset Store editors: some add effects, compressors, noise reduction, OGG export or a runtime API, mostly for a price. Pick one of those when you need exactly that.
  • Audio Tools: free and inside the Editor, from a single trim to a whole folder: silence trimming and splitting, fades, peak or loudness normalization, seamless loops, clean-up and WAV output in 16, 24 or 32-bit float, in projects with Unity audio or FMOD.

Comparisons

Audio Tools

Trim, fade and normalize audio without leaving Unity.