Swift Charts for Unity — familiar, professional, production-ready.
Bring Swift Charts concepts, examples, and supported snippets into Unity through a closely matched declarative C# API, polished defaults, and production-ready rendering.

Marks, semantic encodings, fluent modifiers, and sensible defaults follow the Swift Charts mental model.
Translate chart-focused Swift code into idiomatic Chart Guru C# with diagnostics where review is needed.
Create clear, trustworthy charts for dashboards, industrial applications, and enterprise tools without styling every detail by hand.
From a familiar chart idea to a trustworthy Unity interface.
Use the enormous body of Swift Charts knowledge as a starting point, then deliver polished editor and runtime charts across Unity's render pipelines.
Think in Swift Charts concepts
Build with familiar marks, scales, axes, legends, annotations, semantic encodings, and fluent modifiers translated naturally into C#.
Turn examples into working starts
Paste supported, chart-focused Swift snippets and let the importer preserve the mark structure while explaining partial or unsupported constructs.
Get sensible visual decisions for free
Professional palettes, typography, layout, scales, and interaction defaults help charts look credible before you tune them.
Cover the charts real tools need
Create bar, line, area, scatter, pie, donut, radar, heatmap, candlestick, analytical overlays, and composed chart designs.
Author visually or in code
Use the WYSIWYG designer, inspectors, galleries, and themes alongside the declarative API without splitting the workflow.
Ship across Unity pipelines
Run animated, interactive, live-data charts with production-conscious rendering in Built-in, URP, and HDRP projects.
Real workflows. Real Unity output.
Bring proven chart language into your next Unity application.
Start visually, start from C#, or translate a supported Swift Charts example — then refine it with one coherent charting system.