Dimensional typography for Text Studio

Turn authored text into production-ready 3D typography.

Transform Text Studio content into extruded lettering with curated styles, bevels, layered geometry, material regions, spatial layouts, interaction, and render-pipeline-ready output.

Text Studio — 3D logo
The same authored text

Keep Text Studio source, reveal, effects, color, placement, and events while the renderer turns every glyph into dimensional geometry.

Fast starts, deep control

Apply curated styles immediately, then refine faces, bevels, depth, layer stacks, material regions, contours, and quality settings.

Built for real 3D scenes

Use spatial layouts, native 3D effects, interaction, physics, world-space UI, and pipeline-aware materials in production environments.

What it gives you

Give typography real depth without creating a second text workflow.

Text Studio 3D adds dimensional geometry and material control to the semantic authoring, lifecycle, and effect system already used by the base product.

01

Begin with curated 3D styles

Apply polished style assets that bundle geometry, bevel, depth, layers, material regions, and presentation choices into practical starting points.

02

Shape faces, bevels, and depth

Control the silhouette and profile of each glyph with prepared fonts, face settings, extrusion depth, bevel profiles, and quality tiers.

03

Build layered dimensional forms

Stack fills, strokes, offsets, shells, and contours to create dimensional titles, logos, signs, and interface treatments.

04

Direct materials by region

Assign distinct material behavior to fronts, backs, sides, edges, and inner surfaces for lighting-ready PBR results.

05

Arrange text through space

Use paths, depth, deformation, and spatial placement while preserving the authored order, semantic ranges, and Text Studio lifecycle.

06

Animate with 3D-aware effects

Carry base Text Studio motion into the generated mesh and add dimensional effects designed for depth, layers, lighting, and spatial movement.

07

Add interaction and physical response

Connect targets, forces, colliders, and interaction flows so typography can react as part of the scene instead of remaining decorative.

08

Match the project workload

Tune output, caching, quality, and materials for Built-in, URP, and HDRP projects, from live text to frozen production titles.

Ready when you are

Move from a line of text to a finished 3D title in one workflow.

Choose a style, shape the geometry and materials, place it in the scene, then keep the text live, animated, and connected to the rest of Text Studio.