SectorRenderData
public struct SectorRenderDataGeometry for a single pie/donut sector.
Fields
Section titled “Fields”
Center
Section titled “Center”public Vector2 CenterReturns
UnityEngine.Vector2
InnerRadius
Section titled “InnerRadius”public float InnerRadiusReturns
System.Single
OuterRadius
Section titled “OuterRadius”public float OuterRadiusReturns
System.Single
StartAngle
Section titled “StartAngle”public float StartAngleReturns
System.Single
EndAngle
Section titled “EndAngle”public float EndAngleReturns
System.Single
public Color ColorReturns
UnityEngine.Color
IsHighlighted
Section titled “IsHighlighted”public bool IsHighlightedReturns
System.Boolean
IsSelected
Section titled “IsSelected”public bool IsSelectedReturns
System.Boolean
ExplodeOffset
Section titled “ExplodeOffset”public float ExplodeOffsetReturns
System.Single