Third Party
Usage
Asset Inventory uses multiple third-party libraries that really make it shine:
- Package2Folder by Code Stage uses an ingenious idea to intercept the Unity package manager and adjust the target folder where to install assets to.
- SQLite is a great way to store data in a single file while providing easy and fast database operations.
- SQLite-Net is an amazing extension to SQLite offering convenient high-level functions when executing SQL queries.
- Editor Audio Utils does a great job to allow playing audio files also while not in play mode.
- SharpCompress for extracting zip and rar archives.
- LibGit2Sharp for working with Git repositories.
- Scriban for templating capabilities.
- ImageSharp provides an alternative to System.Drawing which works on Mac and Linux.
Integration
Assets that already integrate with Asset Inventory:
Gaia from Procedural Worlds
Makes it really easy to pick new prefabs to spawn and textures to use in your procedural content. Access all your assets quickly with just a few clicks. The corresponding selectors will appear automatically once you have both tools imported in your project.