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SelectionRenderData

StructChartGuruChartGuru
public struct SelectionRenderData

Selection overlay geometry (crosshair + dot intersections).

public Rect PlotArea

Returns

UnityEngine.Rect

public int SelectedIndex

Returns

System.Int32

public float X

Returns

System.Single

public Color RuleColor

Returns

UnityEngine.Color

public float RuleWidth

Returns

System.Single

public bool ShowDot

Returns

System.Boolean

public float DotRadius

Returns

System.Single

public Color DotColor

Returns

UnityEngine.Color

public IReadOnlyList<Vector2> IntersectionPoints

Returns

System.Collections.Generic.IReadOnlyList{UnityEngine.Vector2}