TinyMinMaxRenderData
public struct TinyMinMaxRenderDataMin/max indicator geometry used by tiny charts (sparklines).
Fields
Section titled “Fields”
PlotArea
Section titled “PlotArea”public Rect PlotAreaReturns
UnityEngine.Rect
MinPoint
Section titled “MinPoint”public Vector2 MinPointReturns
UnityEngine.Vector2
MaxPoint
Section titled “MaxPoint”public Vector2 MaxPointReturns
UnityEngine.Vector2
IndicatorSize
Section titled “IndicatorSize”public float IndicatorSizeReturns
System.Single
MinColor
Section titled “MinColor”public Color MinColorReturns
UnityEngine.Color
MaxColor
Section titled “MaxColor”public Color MaxColorReturns
UnityEngine.Color