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LedBoardProfile

ClassLEDStudioLEDStudio
public sealed class LedBoardProfile : ScriptableObject

Reusable board definition that combines logical resolution, physical LED pitch and emitters, topology, cabinet layout, extrusion, and distance-based rendering defaults.

public Vector2Int LogicalResolution

Returns

UnityEngine.Vector2Int

public LedPitchPreset Pitch

Returns

LEDStudio.LedPitchPreset

public LedEmitterParams Emitter

Returns

LEDStudio.LedEmitterParams

public LedTopologyAsset TopologyAsset

Returns

LEDStudio.LedTopologyAsset

public LedTopologySettings TopologySettings

Returns

LEDStudio.LedTopologySettings

public LedBoardExtrusionSettings ExtrusionSettings

Returns

LEDStudio.LedBoardExtrusionSettings

public LedBoardExtrusionMaterialSettings ExtrusionMaterials

Returns

LEDStudio.LedBoardExtrusionMaterialSettings

public LedCabinetGrid CabinetGrid

Returns

LEDStudio.LedCabinetGrid

public LedReductionMode DefaultReduction

Returns

LEDStudio.LedReductionMode

public float CloseUpDistance

Returns

System.Single

public float FarBlendDistance

Returns

System.Single

public LedBoardProfile()

public Vector2Int EmittersPerCabinet { get; }

Returns

UnityEngine.Vector2Int

public int TotalEmitters { get; }

Returns

System.Int32

public LedTopologySettings ResolvedTopologySettings { get; }

Returns

LEDStudio.LedTopologySettings

public float AspectRatio { get; }

Returns

System.Single