LedBoardProfile
public sealed class LedBoardProfile : ScriptableObjectReusable board definition that combines logical resolution, physical LED pitch and emitters, topology, cabinet layout, extrusion, and distance-based rendering defaults.
Fields
Section titled “Fields”
LogicalResolution
Section titled “LogicalResolution”public Vector2Int LogicalResolutionReturns
UnityEngine.Vector2Int
public LedPitchPreset PitchReturns
LEDStudio.LedPitchPreset
Emitter
Section titled “Emitter”public LedEmitterParams EmitterReturns
LEDStudio.LedEmitterParams
TopologyAsset
Section titled “TopologyAsset”public LedTopologyAsset TopologyAssetReturns
LEDStudio.LedTopologyAsset
TopologySettings
Section titled “TopologySettings”public LedTopologySettings TopologySettingsReturns
LEDStudio.LedTopologySettings
ExtrusionSettings
Section titled “ExtrusionSettings”public LedBoardExtrusionSettings ExtrusionSettingsReturns
LEDStudio.LedBoardExtrusionSettings
ExtrusionMaterials
Section titled “ExtrusionMaterials”public LedBoardExtrusionMaterialSettings ExtrusionMaterialsReturns
LEDStudio.LedBoardExtrusionMaterialSettings
CabinetGrid
Section titled “CabinetGrid”public LedCabinetGrid CabinetGridReturns
LEDStudio.LedCabinetGrid
DefaultReduction
Section titled “DefaultReduction”public LedReductionMode DefaultReductionReturns
LEDStudio.LedReductionMode
CloseUpDistance
Section titled “CloseUpDistance”public float CloseUpDistanceReturns
System.Single
FarBlendDistance
Section titled “FarBlendDistance”public float FarBlendDistanceReturns
System.Single
Constructors
Section titled “Constructors”
LedBoardProfile()
Section titled “LedBoardProfile()”public LedBoardProfile()Properties
Section titled “Properties”
EmittersPerCabinet
Section titled “EmittersPerCabinet”public Vector2Int EmittersPerCabinet { get; }Returns
UnityEngine.Vector2Int
TotalEmitters
Section titled “TotalEmitters”public int TotalEmitters { get; }Returns
System.Int32
ResolvedTopologySettings
Section titled “ResolvedTopologySettings”public LedTopologySettings ResolvedTopologySettings { get; }Returns
LEDStudio.LedTopologySettings
AspectRatio
Section titled “AspectRatio”public float AspectRatio { get; }Returns
System.Single