LedPlaylistSourcePlacement
public struct LedPlaylistSourcePlacementOverrides playlist source placement and reduction without changing the authored source asset.
Fields
Section titled “Fields”
public Rect ZoneReturns
UnityEngine.Rect
FitMode
Section titled “FitMode”public LedFitMode FitModeReturns
LEDStudio.LedFitMode
Opacity
Section titled “Opacity”public float OpacityReturns
System.Single
UseReductionOverride
Section titled “UseReductionOverride”public bool UseReductionOverrideReturns
System.Boolean
ReductionOverride
Section titled “ReductionOverride”public LedReductionMode ReductionOverrideReturns
LEDStudio.LedReductionMode
Properties
Section titled “Properties”
Default
Section titled “Default”public static LedPlaylistSourcePlacement Default { get; }Returns
LEDStudio.LedPlaylistSourcePlacement