LedTextSettings
public struct LedTextSettingsShared bitmap and font-texture text layout settings, including pixel sizing, fit, alignment, wrapping, line spacing, character spacing, and rasterization.
Fields
Section titled “Fields”
RenderMode
Section titled “RenderMode”public LedTextRenderMode RenderModeReturns
LEDStudio.LedTextRenderMode
RasterizationMode
Section titled “RasterizationMode”public LedTextRasterizationMode RasterizationModeReturns
LEDStudio.LedTextRasterizationMode
SizingMode
Section titled “SizingMode”public LedTextSizingMode SizingModeReturns
LEDStudio.LedTextSizingMode
TextSize
Section titled “TextSize”public float TextSizeReturns
System.Single
MinTextSize
Section titled “MinTextSize”public float MinTextSizeReturns
System.Single
MaxTextSize
Section titled “MaxTextSize”public float MaxTextSizeReturns
System.Single
LineSpacing
Section titled “LineSpacing”public float LineSpacingReturns
System.Single
CharacterSpacing
Section titled “CharacterSpacing”public float CharacterSpacingReturns
System.Single
Alignment
Section titled “Alignment”public TextAnchor AlignmentReturns
UnityEngine.TextAnchor
WordWrap
Section titled “WordWrap”public bool WordWrapReturns
System.Boolean
PixelPerfectFit
Section titled “PixelPerfectFit”public bool PixelPerfectFitReturns
System.Boolean
Methods
Section titled “Methods”
Normalized()
Section titled “Normalized()”public LedTextSettings Normalized()Returns a copy with valid text-size, fit-range, line-spacing, and character-spacing values.
Returns
LEDStudio.LedTextSettings
Equals(LedTextSettings)
Section titled “Equals(LedTextSettings)”public bool Equals(LedTextSettings other)Parameters
| Name | Type |
|---|---|
other |
LEDStudio.LedTextSettings |
Returns
System.Boolean
Equals(object)
Section titled “Equals(object)”public override bool Equals(object obj)Parameters
| Name | Type |
|---|---|
obj |
System.Object |
Returns
System.Boolean
GetHashCode()
Section titled “GetHashCode()”public override int GetHashCode()Returns
System.Int32
Operators
Section titled “Operators”
operator ==(LedTextSettings, LedTextSettings)
Section titled “operator ==(LedTextSettings, LedTextSettings)”public static bool operator ==(LedTextSettings a, LedTextSettings b)Determines whether two text configurations select the same modes and layout behavior, using Unity’s approximate comparison for numeric layout values.
Parameters
| Name | Type |
|---|---|
a |
LEDStudio.LedTextSettings |
b |
LEDStudio.LedTextSettings |
Returns
System.Boolean
operator !=(LedTextSettings, LedTextSettings)
Section titled “operator !=(LedTextSettings, LedTextSettings)”public static bool operator !=(LedTextSettings a, LedTextSettings b)Determines whether two text configurations differ in any mode, layout option, or numeric layout value.
Parameters
| Name | Type |
|---|---|
a |
LEDStudio.LedTextSettings |
b |
LEDStudio.LedTextSettings |
Returns
System.Boolean
Properties
Section titled “Properties”
Default
Section titled “Default”public static LedTextSettings Default { get; }Returns
LEDStudio.LedTextSettings