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TextStudio3DAttachmentPose

StructTextStudio.ThreeDTextStudio.3D
public readonly struct TextStudio3DAttachmentPose

Current world-space frame of an attachment. Static samples remain unchanged as text moves.

public Vector3 Position { get; }

Returns

UnityEngine.Vector3

public Vector3 Normal { get; }

Returns

UnityEngine.Vector3

public Vector3 Tangent { get; }

Returns

UnityEngine.Vector3

public Vector3 Outward { get; }

Returns

UnityEngine.Vector3

public Vector3 PhysicalVelocity { get; }

Returns

UnityEngine.Vector3

public float Opacity { get; }

Returns

System.Single