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TextStudio3DAttachmentSample

StructTextStudio.ThreeDTextStudio.3D
public readonly struct TextStudio3DAttachmentSample

A topology-stable local-space sample from finalized text geometry.

public TextStudio3DAttachmentDomains Domain { get; }

Returns

TextStudio.ThreeD.TextStudio3DAttachmentDomains

public TextStudio3DAttachmentExposurePolicy ExposurePolicy { get; }

Returns

TextStudio.ThreeD.TextStudio3DAttachmentExposurePolicy

public int GlyphIndex { get; }

Returns

System.Int32

public int LoopIndex { get; }

Returns

System.Int32

public int EntryIndex { get; }

Returns

System.Int32

public Vector3 LocalPosition { get; }

Returns

UnityEngine.Vector3

public Vector3 LocalTangent { get; }

Returns

UnityEngine.Vector3

public Vector3 LocalOutwardNormal { get; }

Returns

UnityEngine.Vector3

public Vector3 LocalFaceNormal { get; }

Returns

UnityEngine.Vector3

public Vector2 GlyphCoordinate { get; }

Returns

UnityEngine.Vector2

public TextStudioSurfaceMask SurfaceMask { get; }

Returns

TextStudio.TextStudioSurfaceMask

public float ContourProgress { get; }

Returns

System.Single

public float Rank { get; }

Returns

System.Single

public float Weight { get; }

Returns

System.Single

public uint Seed { get; }

Returns

System.UInt32

public uint Generation { get; }

Returns

System.UInt32