TextStudio3DCompanionControl
public sealed class TextStudio3DCompanionControlExclusive, instance-owned control of a source effect family’s build progress or discharge intensity.
Methods
Section titled “Methods”
SetProgress(float)
Section titled “SetProgress(float)”public void SetProgress(float progress)Updates normalized companion progress and notifies the host when the value changes.
Parameters
| Name | Type |
|---|---|
progress |
System.Single |
Dispose()
Section titled “Dispose()”public void Dispose()Releases exclusive control of this companion family back to the host.
Properties
Section titled “Properties”
Family
Section titled “Family”public TextStudio3DCompanionFamily Family { get; }Returns
TextStudio.ThreeD.TextStudio3DCompanionFamily
Progress
Section titled “Progress”public float Progress { get; }Returns
System.Single
IsDisposed
Section titled “IsDisposed”public bool IsDisposed { get; }Returns
System.Boolean