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TextStudio3DCompanionEffectSnapshot

StructTextStudio.ThreeDTextStudio.3D
public readonly struct TextStudio3DCompanionEffectSnapshot

Immutable revisions, clocks and counts for the current prepared companion effects.

public int PreparationRevision { get; }

Returns

System.Int32

public int ClockRevision { get; }

Returns

System.Int32

public Vector4 ContinuousClock { get; }

Returns

UnityEngine.Vector4

public Vector4 PlaybackClock { get; }

Returns

UnityEngine.Vector4

public TextStudio3DCompanionClockFlags ClockFlags { get; }

Returns

TextStudio.ThreeD.TextStudio3DCompanionClockFlags

public int EffectCount { get; }

Returns

System.Int32

public int GlyphCount { get; }

Returns

System.Int32