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TextStudio3DDepthAnchor

EnumTextStudio.ThreeDTextStudio.3D
public enum TextStudio3DDepthAnchor

Which depth plane of 3D text sits on its GameObject's origin plane.

Front = 0

The front plane sits on the origin and the letters extrude behind it. Text keeps its authored placement.

Returns

TextStudio.ThreeD.TextStudio3DDepthAnchor

Center = 1

The middle of the text's depth sits on the origin.

Returns

TextStudio.ThreeD.TextStudio3DDepthAnchor

Back = 2

The rearmost geometry sits on the origin and the text stands out in front of it, as for a sign on a wall.

Returns

TextStudio.ThreeD.TextStudio3DDepthAnchor