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TextStudio3DEffectExecutionRoute

EnumTextStudio.ThreeDTextStudio.3D
public enum TextStudio3DEffectExecutionRoute

How a prepared effect is scheduled in the renderer.

FusedShader = 0

Returns

TextStudio.ThreeD.TextStudio3DEffectExecutionRoute

SequentialShader = 1

Returns

TextStudio.ThreeD.TextStudio3DEffectExecutionRoute

RetainedGeometry = 2

Returns

TextStudio.ThreeD.TextStudio3DEffectExecutionRoute

GpuInstances = 3

Returns

TextStudio.ThreeD.TextStudio3DEffectExecutionRoute

AdditionalPass = 4

Returns

TextStudio.ThreeD.TextStudio3DEffectExecutionRoute

RendererPropertyFallback = 5

Returns

TextStudio.ThreeD.TextStudio3DEffectExecutionRoute

TopologyFallback = 6

Returns

TextStudio.ThreeD.TextStudio3DEffectExecutionRoute