TextStudio3DMemoryPressure
public static class TextStudio3DMemoryPressureCoordinates idle cache trimming and cancellation without destroying live rendered or queried payloads.
Methods
Section titled “Methods”
RequestTrim()
Section titled “RequestTrim()”public static void RequestTrim()Requests a coalesced main-thread trim; safe for worker callers after package initialization.
Properties
Section titled “Properties”
LastTrimReport
Section titled “LastTrimReport”public static TextStudio3DMemoryTrimReport LastTrimReport { get; }Last completed trim, read on Unity's main thread. A default report means no trim has completed.
Returns
TextStudio.ThreeD.TextStudio3DMemoryTrimReport