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TextStudio3DMemoryPressure

ClassTextStudio.ThreeDTextStudio.3D
public static class TextStudio3DMemoryPressure

Coordinates idle cache trimming and cancellation without destroying live rendered or queried payloads.

public static void RequestTrim()

Requests a coalesced main-thread trim; safe for worker callers after package initialization.

public static TextStudio3DMemoryTrimReport LastTrimReport { get; }

Last completed trim, read on Unity's main thread. A default report means no trim has completed.

Returns

TextStudio.ThreeD.TextStudio3DMemoryTrimReport