TextStudio3DShaderContractAsset.PassDefinition
public sealed class TextStudio3DShaderContractAsset.PassDefinitionSerializable authoring values for one named shader pass, converted into an immutable pass contract.
Fields
Section titled “Fields”
public string nameReturns
System.String
lightMode
Section titled “lightMode”public string lightModeReturns
System.String
public TextStudio3DShaderPassRole roleReturns
TextStudio.ThreeD.TextStudio3DShaderPassRole
public TextStudio3DShaderPose posesReturns
TextStudio.ThreeD.TextStudio3DShaderPose
features
Section titled “features”public TextStudio3DShaderFeature featuresReturns
TextStudio.ThreeD.TextStudio3DShaderFeature
effectDomains
Section titled “effectDomains”public TextStudio3DEffectExecutionDomain effectDomainsReturns
TextStudio.ThreeD.TextStudio3DEffectExecutionDomain
coverage
Section titled “coverage”public TextStudio3DShaderCoverage coverageReturns
TextStudio.ThreeD.TextStudio3DShaderCoverage
Constructors
Section titled “Constructors”
PassDefinition()
Section titled “PassDefinition()”public PassDefinition()