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TextStudio3DShaderExecution

EnumTextStudio.ThreeDTextStudio.3D
[Flags]
public enum TextStudio3DShaderExecution

Execution routes a pipeline declares, from static geometry through prepared vertex effects; flags describe capability rather than measured shader support.

None = 0

Returns

TextStudio.ThreeD.TextStudio3DShaderExecution

Static = 1

Returns

TextStudio.ThreeD.TextStudio3DShaderExecution

CpuVertices = 2

Returns

TextStudio.ThreeD.TextStudio3DShaderExecution

ExactPrepared = 4

Returns

TextStudio.ThreeD.TextStudio3DShaderExecution

PhysicalTransform = 8

Returns

TextStudio.ThreeD.TextStudio3DShaderExecution

GenericGpuPose = 16

Returns

TextStudio.ThreeD.TextStudio3DShaderExecution