TextStudio3DStrokePoint
public readonly struct TextStudio3DStrokePointA sampled point on a stroke edge with tangent, clearance, and cumulative arc length.
Constructors
Section titled “Constructors”
TextStudio3DStrokePoint(Vector2, Vector2, float, float)
Section titled “TextStudio3DStrokePoint(Vector2, Vector2, float, float)”public TextStudio3DStrokePoint(Vector2 position, Vector2 tangent, float clearance, float distance)Creates a sampled stroke point with its position, tangent, clearance, and edge distance.
Parameters
| Name | Type |
|---|---|
position |
UnityEngine.Vector2 |
tangent |
UnityEngine.Vector2 |
clearance |
System.Single |
distance |
System.Single |
Properties
Section titled “Properties”
Position
Section titled “Position”public Vector2 Position { get; }Returns
UnityEngine.Vector2
Tangent
Section titled “Tangent”public Vector2 Tangent { get; }Returns
UnityEngine.Vector2
Clearance
Section titled “Clearance”public float Clearance { get; }Returns
System.Single
Distance
Section titled “Distance”public float Distance { get; }Returns
System.Single