TextStudio3DStrokeSourceSettings
public struct TextStudio3DStrokeSourceSettingsSerialized authoring choices. A compiled snapshot resolves the Unity asset before any worker receives build input.
Fields
Section titled “Fields”
automaticExtractor
Section titled “automaticExtractor”public TextStudio3DStrokeExtractor automaticExtractorReturns
TextStudio.ThreeD.TextStudio3DStrokeExtractor
extraction
Section titled “extraction”public TextStudio3DStrokeExtractionSettings extractionReturns
TextStudio.ThreeD.TextStudio3DStrokeExtractionSettings
writingStyle
Section titled “writingStyle”public TextStudioWritingStyleAsset writingStyleReturns
TextStudio.TextStudioWritingStyleAsset
nativeFonts
Section titled “nativeFonts”public TextStudio3DStrokeFontBinding[] nativeFontsReturns
TextStudio.ThreeD.TextStudio3DStrokeFontBinding[]
missingAuthoredPath
Section titled “missingAuthoredPath”public TextStudio3DStrokeFallbackPolicy missingAuthoredPathReturns
TextStudio.ThreeD.TextStudio3DStrokeFallbackPolicy
Properties
Section titled “Properties”
Default
Section titled “Default”public static TextStudio3DStrokeSourceSettings Default { get; }Returns
TextStudio.ThreeD.TextStudio3DStrokeSourceSettings