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TextStudio3DSurfaceBackfaces

EnumTextStudio.ThreeDTextStudio.3D
public enum TextStudio3DSurfaceBackfaces : byte

Controls whether a ray may hit triangles facing away from its origin.

Cull = 0

Returns

TextStudio.ThreeD.TextStudio3DSurfaceBackfaces

Include = 1

Returns

TextStudio.ThreeD.TextStudio3DSurfaceBackfaces