TextStudio3DSurfaceBackfaces
public enum TextStudio3DSurfaceBackfaces : byteControls whether a ray may hit triangles facing away from its origin.
Fields
Section titled “Fields”
Cull = 0Returns
TextStudio.ThreeD.TextStudio3DSurfaceBackfaces
Include
Section titled “Include”Include = 1Returns
TextStudio.ThreeD.TextStudio3DSurfaceBackfaces