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TextStudio3DSurfaceReference

StructTextStudio.ThreeDTextStudio.3D
public readonly struct TextStudio3DSurfaceReference

Identifies one exact compiled triangle. It is not semantic correspondence between independently tessellated LODs.

public Hash128 SolidIdentity { get; }

Returns

UnityEngine.Hash128

public int EntryIndex { get; }

Returns

System.Int32

public int GlyphIndex { get; }

Returns

System.Int32

public int LayerIndex { get; }

Returns

System.Int32

public int CanonicalTriangleId { get; }

Returns

System.Int32

public MaterialRegion MaterialRegion { get; }

Returns

TextStudio.ThreeD.MaterialRegion

public Vector3 Barycentric { get; }

Returns

UnityEngine.Vector3

public bool IsCreated { get; }

Returns

System.Boolean