ITextStudioReactionUIParticleOutput
public interface ITextStudioReactionUIParticleOutputRenderer-neutral commands write particles without owning UI elements.
Methods
Section titled “Methods”
TrySet(int, uint, int, in TextStudioReactionUIParticle)
Section titled “TrySet(int, uint, int, in TextStudioReactionUIParticle)”bool TrySet(int slot, uint version, int index, in TextStudioReactionUIParticle particle)Attempts to write one particle into the output identified by its slot and version.
Parameters
| Name | Type |
|---|---|
slot |
System.Int32 |
version |
System.UInt32 |
index |
System.Int32 |
particle |
TextStudio.TextStudioReactionUIParticle |
Returns
System.Boolean
Commit(int, uint)
Section titled “Commit(int, uint)”bool Commit(int slot, uint version)Publishes the particles written to the specified versioned output.
Parameters
| Name | Type |
|---|---|
slot |
System.Int32 |
version |
System.UInt32 |
Returns
System.Boolean
Release(int, uint)
Section titled “Release(int, uint)”void Release(int slot, uint version)Releases the UI particle output identified by its slot and version.
Parameters
| Name | Type |
|---|---|
slot |
System.Int32 |
version |
System.UInt32 |