Skip to content

TextStudio2DRoute

EnumTextStudioTextStudio
public enum TextStudio2DRoute : byte

How the shared 2D renderer executes one bound appearance program.

PassThrough = 0

No appearance: the source renderer draws unchanged.

Returns

TextStudio.TextStudio2DRoute

NativeField = 1

The source glyph quads draw with the shared field material; no extra geometry or pass.

Returns

TextStudio.TextStudio2DRoute

OrderedPrimitives = 2

Text Studio draws ordered primitives directly into the active target; no offscreen pass.

Returns

TextStudio.TextStudio2DRoute

Composited = 3

Isolated offscreen composition, required by a genuine image dependency.

Returns

TextStudio.TextStudio2DRoute