TextStudio2DRoute
public enum TextStudio2DRoute : byteHow the shared 2D renderer executes one bound appearance program.
Fields
Section titled “Fields”
PassThrough
Section titled “PassThrough”PassThrough = 0No appearance: the source renderer draws unchanged.
Returns
TextStudio.TextStudio2DRoute
NativeField
Section titled “NativeField”NativeField = 1The source glyph quads draw with the shared field material; no extra geometry or pass.
Returns
TextStudio.TextStudio2DRoute
OrderedPrimitives
Section titled “OrderedPrimitives”OrderedPrimitives = 2Text Studio draws ordered primitives directly into the active target; no offscreen pass.
Returns
TextStudio.TextStudio2DRoute
Composited
Section titled “Composited”Composited = 3Isolated offscreen composition, required by a genuine image dependency.
Returns
TextStudio.TextStudio2DRoute