TextStudioAppearanceOccurrence
public sealed class TextStudioAppearanceOccurrenceOne source invocation. Its immutable program can be shared with other invocations.
Methods
Section titled “Methods”
ContainsVisibleUnit(int)
Section titled “ContainsVisibleUnit(int)”public bool ContainsVisibleUnit(int unit)Returns whether the supplied unit belongs to any visible range of this appearance occurrence.
Parameters
| Name | Type |
|---|---|
unit |
System.Int32 |
Returns
System.Boolean
Properties
Section titled “Properties”
public string Id { get; }Returns
System.String
OccurrenceId
Section titled “OccurrenceId”public int OccurrenceId { get; }Returns
System.Int32
ParentIndex
Section titled “ParentIndex”public int ParentIndex { get; }Returns
System.Int32
ProgramIndex
Section titled “ProgramIndex”public int ProgramIndex { get; }Returns
System.Int32
SourceStart
Section titled “SourceStart”public int SourceStart { get; }Returns
System.Int32
SourceLength
Section titled “SourceLength”public int SourceLength { get; }Returns
System.Int32
Domain
Section titled “Domain”public TextStudioAppearanceRange Domain { get; }Returns
TextStudio.TextStudioAppearanceRange
ApplyMode
Section titled “ApplyMode”public TextStudioAppearanceApplyMode ApplyMode { get; }Returns
TextStudio.TextStudioAppearanceApplyMode
Resolution
Section titled “Resolution”public TextStudioAppearanceResolution Resolution { get; }Returns
TextStudio.TextStudioAppearanceResolution
public Color Tint { get; }Returns
UnityEngine.Color
Opacity
Section titled “Opacity”public float Opacity { get; }Returns
System.Single
VisibleRanges
Section titled “VisibleRanges”public IReadOnlyList<TextStudioAppearanceRange> VisibleRanges { get; }Returns
System.Collections.Generic.IReadOnlyList{TextStudio.TextStudioAppearanceRange}
IsActive
Section titled “IsActive”public bool IsActive { get; }Returns
System.Boolean