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TextStudioGlyphVisualResponse

StructTextStudioTextStudio
public readonly struct TextStudioGlyphVisualResponse

Bounded visual response contribution derived from simulation signals.

TextStudioGlyphVisualResponse(TextStudioGlyphVisualResponseChannels, Color32, float, Vector3)

Section titled “TextStudioGlyphVisualResponse(TextStudioGlyphVisualResponseChannels, Color32, float, Vector3)”
public TextStudioGlyphVisualResponse(TextStudioGlyphVisualResponseChannels channels, Color32 color, float alphaMultiplier, Vector3 scaleMultiplier)

Creates a bounded visual response for the selected response channels.

Parameters

Name Type
channels TextStudio.TextStudioGlyphVisualResponseChannels
color UnityEngine.Color32
alphaMultiplier System.Single
scaleMultiplier UnityEngine.Vector3

public TextStudioGlyphVisualResponseChannels Channels { get; }

Returns

TextStudio.TextStudioGlyphVisualResponseChannels

public Color32 Color { get; }

Returns

UnityEngine.Color32

public float AlphaMultiplier { get; }

Returns

System.Single

public Vector3 ScaleMultiplier { get; }

Returns

UnityEngine.Vector3