Animation
[Serializable]public struct AnimationDescribes how a chart value change animates. Modeled after SwiftUI’s Animation: static factories produce common curves; the fluent Delay/Speed/Repeat modifiers decorate the animation.
Usage:
chart.Animation = Animation.EaseInOut(0.35f);
chart.Animation = Animation.Spring(duration: 0.4f, bounce: 0.2f);
chart.Animation = Animation.Default.Delay(0.1f);
A ChartGuru.Chart with no Animation (null) applies changes instantly, matching
Swift Charts’ behavior of not animating unless withAnimation / .animation
is used.
Properties
Section titled “Properties”
public Animation.Kind Curve { get; }No description is available for this member.
Returns
ChartGuru.Animation.Kind — No return description is available.
EasingPreset
Section titled “EasingPreset”public Easing EasingPreset { get; }Named easing Preset (only used by ChartGuru.Animation.Kind.Easing).
Returns
ChartGuru.Easing — No return description is available.
Duration
Section titled “Duration”public float Duration { get; }Base duration in seconds, before speed scaling.
Returns
System.Single — No return description is available.
Bounce
Section titled “Bounce”public float Bounce { get; }Spring bounce amount. Typical range [-0.3, 0.7]. Only used for spring curves.
Returns
System.Single — No return description is available.
public float Mass { get; }No description is available for this member.
Returns
System.Single — No return description is available.
Stiffness
Section titled “Stiffness”public float Stiffness { get; }No description is available for this member.
Returns
System.Single — No return description is available.
Damping
Section titled “Damping”public float Damping { get; }No description is available for this member.
Returns
System.Single — No return description is available.
InitialVelocity
Section titled “InitialVelocity”public float InitialVelocity { get; }No description is available for this member.
Returns
System.Single — No return description is available.
DelaySeconds
Section titled “DelaySeconds”public float DelaySeconds { get; }No description is available for this member.
Returns
System.Single — No return description is available.
SpeedFactor
Section titled “SpeedFactor”public float SpeedFactor { get; }Speed multiplier. >1 = faster, <1 = slower.
Returns
System.Single — No return description is available.
Repeats
Section titled “Repeats”public int Repeats { get; }Total number of plays. Matches Apple’s repeatCount(_:) semantics: an autoreverse
counts toward the total. 0 is the default (uninitialized) and is interpreted as
“play once”. System.Int32.MaxValue = repeat forever.
Example: RepeatCount(2, autoreverses: true) plays forward once, then in reverse.
Returns
System.Int32 — No return description is available.
Autoreverses
Section titled “Autoreverses”public bool Autoreverses { get; }No description is available for this member.
Returns
System.Boolean — No return description is available.
IsRepeating
Section titled “IsRepeating”public bool IsRepeating { get; }True when the animation plays more than one cycle (counting autoreverses).
Returns
System.Boolean — No return description is available.
public float C1x { get; }Cubic Bézier first control-point X (only used by ChartGuru.Animation.Kind.TimingCurve).
Returns
System.Single — No return description is available.
public float C1y { get; }Cubic Bézier first control-point Y (only used by ChartGuru.Animation.Kind.TimingCurve).
Returns
System.Single — No return description is available.
public float C2x { get; }Cubic Bézier second control-point X (only used by ChartGuru.Animation.Kind.TimingCurve).
Returns
System.Single — No return description is available.
public float C2y { get; }Cubic Bézier second control-point Y (only used by ChartGuru.Animation.Kind.TimingCurve).
Returns
System.Single — No return description is available.
EffectiveDuration
Section titled “EffectiveDuration”public float EffectiveDuration { get; }Effective duration after speed scaling.
Returns
System.Single — No return description is available.
Default
Section titled “Default”public static Animation Default { get; }SwiftUI .default — since iOS 17 this is a critically damped spring rather
than an ease curve. Equivalent to .smooth, i.e. .spring(duration: 0.5, bounce: 0).
Returns
ChartGuru.Animation — No return description is available.
Methods
Section titled “Methods”
Linear(float)
Section titled “Linear(float)”public static Animation Linear(float duration = 0.35)No description is available for this member.
Parameters
| Name | Type | Description |
|---|---|---|
duration |
System.Single |
Returns
ChartGuru.Animation — No return description is available.
EaseIn(float)
Section titled “EaseIn(float)”public static Animation EaseIn(float duration = 0.35)No description is available for this member.
Parameters
| Name | Type | Description |
|---|---|---|
duration |
System.Single |
Returns
ChartGuru.Animation — No return description is available.
EaseOut(float)
Section titled “EaseOut(float)”public static Animation EaseOut(float duration = 0.35)No description is available for this member.
Parameters
| Name | Type | Description |
|---|---|---|
duration |
System.Single |
Returns
ChartGuru.Animation — No return description is available.
EaseInOut(float)
Section titled “EaseInOut(float)”public static Animation EaseInOut(float duration = 0.35)No description is available for this member.
Parameters
| Name | Type | Description |
|---|---|---|
duration |
System.Single |
Returns
ChartGuru.Animation — No return description is available.
Spring(float, float)
Section titled “Spring(float, float)”public static Animation Spring(float duration = 0.5, float bounce = 0)SwiftUI-style spring. bounce ranges from -1 (overdamped) through
0 (critically damped, no overshoot) to 1 (very bouncy). Typical values: 0 to 0.3.
Parameters
| Name | Type | Description |
|---|---|---|
duration |
System.Single | |
bounce |
System.Single |
Returns
ChartGuru.Animation — No return description is available.
InterpolatingSpring(float, float, float, float)
Section titled “InterpolatingSpring(float, float, float, float)”public static Animation InterpolatingSpring(float mass = 1, float stiffness = 100, float damping = 10, float initialVelocity = 0)Classical spring parameterized by mass/stiffness/damping/initialVelocity.
Parameters
| Name | Type | Description |
|---|---|---|
mass |
System.Single | |
stiffness |
System.Single | |
damping |
System.Single | |
initialVelocity |
System.Single |
Returns
ChartGuru.Animation — No return description is available.
Bouncy(float, float)
Section titled “Bouncy(float, float)”public static Animation Bouncy(float duration = 0.5, float extraBounce = 0)No description is available for this member.
Parameters
| Name | Type | Description |
|---|---|---|
duration |
System.Single | |
extraBounce |
System.Single |
Returns
ChartGuru.Animation — No return description is available.
Smooth(float, float)
Section titled “Smooth(float, float)”public static Animation Smooth(float duration = 0.5, float extraBounce = 0)No description is available for this member.
Parameters
| Name | Type | Description |
|---|---|---|
duration |
System.Single | |
extraBounce |
System.Single |
Returns
ChartGuru.Animation — No return description is available.
Snappy(float, float)
Section titled “Snappy(float, float)”public static Animation Snappy(float duration = 0.5, float extraBounce = 0)No description is available for this member.
Parameters
| Name | Type | Description |
|---|---|---|
duration |
System.Single | |
extraBounce |
System.Single |
Returns
ChartGuru.Animation — No return description is available.
SpringResponse(float, float)
Section titled “SpringResponse(float, float)”public static Animation SpringResponse(float response = 0.55, float dampingFraction = 0.825)A spring animation parameterized by perceptual response and damping fraction.
Mirrors SwiftUI’s .spring(response:dampingFraction:blendDuration:).
response is the stiffness expressed as a perceptual duration in
seconds (lower = snappier). dampingFraction of 1 is critically
damped (no bounce), lower values bounce more.
Parameters
| Name | Type | Description |
|---|---|---|
response |
System.Single | |
dampingFraction |
System.Single |
Returns
ChartGuru.Animation — No return description is available.
TimingCurve(float, float, float, float, float)
Section titled “TimingCurve(float, float, float, float, float)”public static Animation TimingCurve(float c1x, float c1y, float c2x, float c2y, float duration = 0.35)An animation created from a cubic Bézier timing curve. Mirrors SwiftUI’s
.timingCurve(::::duration:). Control points are in [0, 1].
Parameters
| Name | Type | Description |
|---|---|---|
c1x |
System.Single | |
c1y |
System.Single | |
c2x |
System.Single | |
c2y |
System.Single | |
duration |
System.Single |
Returns
ChartGuru.Animation — No return description is available.
FromEasing(Easing, float)
Section titled “FromEasing(Easing, float)”public static Animation FromEasing(Easing easing, float duration = 0.35)Creates a named easing animation for UI Toolkit and custom authoring surfaces. The named curves use the standard Penner-style formulas behind their labels instead of collapsing to generic ease-in/ease-out/ease-in-out curves.
Parameters
| Name | Type | Description |
|---|---|---|
easing |
ChartGuru.Easing | |
duration |
System.Single |
Returns
ChartGuru.Animation — No return description is available.
Delay(float)
Section titled “Delay(float)”public Animation Delay(float seconds)Return a copy that starts seconds after being triggered.
Parameters
| Name | Type | Description |
|---|---|---|
seconds |
System.Single |
Returns
ChartGuru.Animation — No return description is available.
Speed(float)
Section titled “Speed(float)”public Animation Speed(float factor)Return a copy that plays at factor× speed.
Parameters
| Name | Type | Description |
|---|---|---|
factor |
System.Single |
Returns
ChartGuru.Animation — No return description is available.
RepeatCount(int, bool)
Section titled “RepeatCount(int, bool)”public Animation RepeatCount(int count, bool autoreverses = true)Repeat the animation for the given total number of plays. Matches SwiftUI’s
repeatCount(_:autoreverses:): autoreverses count toward the total. A value
of 1 plays forward once and never reverses (even with autoreverses true);
2 plays forward then in reverse; 3 plays fwd/rev/fwd; etc.
Parameters
| Name | Type | Description |
|---|---|---|
count |
System.Int32 | |
autoreverses |
System.Boolean |
Returns
ChartGuru.Animation — No return description is available.
RepeatForever(bool)
Section titled “RepeatForever(bool)”public Animation RepeatForever(bool autoreverses = true)Repeat forever until cancelled, matching SwiftUI’s repeatForever.
Parameters
| Name | Type | Description |
|---|---|---|
autoreverses |
System.Boolean |
Returns
ChartGuru.Animation — No return description is available.
Evaluate(float)
Section titled “Evaluate(float)”public float Evaluate(float t)Evaluate the animation curve at t in [0, 1], returning the
eased progress value. Spring curves can overshoot beyond 1 before settling.
Parameters
| Name | Type | Description |
|---|---|---|
t |
System.Single |
Returns
System.Single — No return description is available.
Equals(Animation)
Section titled “Equals(Animation)”public bool Equals(Animation other)No description is available for this member.
Parameters
| Name | Type | Description |
|---|---|---|
other |
ChartGuru.Animation |
Returns
System.Boolean — No return description is available.
Equals(object)
Section titled “Equals(object)”public override bool Equals(object obj)No description is available for this member.
Parameters
| Name | Type | Description |
|---|---|---|
obj |
System.Object |
Returns
System.Boolean — No return description is available.
GetHashCode()
Section titled “GetHashCode()”public override int GetHashCode()No description is available for this member.
Returns
System.Int32 — No return description is available.
ToString()
Section titled “ToString()”public override string ToString()No description is available for this member.
Returns
System.String — No return description is available.