DrawMaterial
public enum DrawMaterialMaterial bucket requested by the renderer. The GL sink maps these to its two
cached materials (_glMaterial, _glAAMaterial); UI Toolkit sinks
interpret them as hints for edge feathering or texture selection.
Fields
Section titled “Fields”
Standard
Section titled “Standard”Standard = 0Default solid rasterizer. Matches the Hidden/Internal-Colored GL material.
Returns
ChartGuru.DrawMaterial — No return description is available.
AntiAliasedLine
Section titled “AntiAliasedLine”AntiAliasedLine = 1Anti-aliased edge material for thin lines. Matches Hidden/ChartGuru/GL_AA
in the GL path; UI Toolkit sinks tessellate feathered edges on the CPU.
Returns
ChartGuru.DrawMaterial — No return description is available.