RenderDataPoint
public struct RenderDataPointGPU-ready data point for shader upload. Minimal data for rendering. Size: 16 bytes (fits in float4).
Fields
Section titled “Fields”
public float XNo description is available for this member.
Returns
System.Single — No return description is available.
public float YNo description is available for this member.
Returns
System.Single — No return description is available.
public float ValueNo description is available for this member.
Returns
System.Single — No return description is available.
PackedData
Section titled “PackedData”public uint PackedDataNo description is available for this member.
Returns
System.UInt32 — No return description is available.
Properties
Section titled “Properties”
SeriesIndex
Section titled “SeriesIndex”public int SeriesIndex { readonly get; set; }No description is available for this member.
Returns
System.Int32 — No return description is available.
Methods
Section titled “Methods”
FromDataPoint(DataPoint, float2)
Section titled “FromDataPoint(DataPoint, float2)”public static RenderDataPoint FromDataPoint(DataPoint dp, float2 normalizedPos)No description is available for this member.
Parameters
| Name | Type | Description |
|---|---|---|
dp |
ChartGuru.DataPoint | |
normalizedPos |
Unity.Mathematics.float2 |
Returns
ChartGuru.RenderDataPoint — No return description is available.