SectorGeometry
public struct SectorGeometryScreen-space geometry for a single pie/donut sector.
Fields
Section titled “Fields”
Center
Section titled “Center”public Vector2 CenterCenter of the sector.
Returns
UnityEngine.Vector2
InnerRadius
Section titled “InnerRadius”public float InnerRadiusInner radius of this sector.
Returns
System.Single
OuterRadius
Section titled “OuterRadius”public float OuterRadiusOuter radius of this sector.
Returns
System.Single
StartAngle
Section titled “StartAngle”public float StartAngleStart angle in radians.
Returns
System.Single
EndAngle
Section titled “EndAngle”public float EndAngleEnd angle in radians.
Returns
System.Single
public Color ColorColor of the sector.
Returns
UnityEngine.Color
MarkIndex
Section titled “MarkIndex”public int MarkIndexMark index this sector represents.
Returns
System.Int32
SeriesIndex
Section titled “SeriesIndex”public int SeriesIndexSeries index this sector belongs to.
Returns
System.Int32
public float ValueData value this sector represents.
Returns
System.Single
LabelPosition
Section titled “LabelPosition”public Vector2 LabelPositionPosition for the data label (center of arc).
Returns
UnityEngine.Vector2