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SectorGeometry

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public struct SectorGeometry

Screen-space geometry for a single pie/donut sector.

public Vector2 Center

Center of the sector.

Returns

UnityEngine.Vector2 — No return description is available.

public float InnerRadius

Inner radius of this sector.

Returns

System.Single — No return description is available.

public float OuterRadius

Outer radius of this sector.

Returns

System.Single — No return description is available.

public float StartAngle

Start angle in radians.

Returns

System.Single — No return description is available.

public float EndAngle

End angle in radians.

Returns

System.Single — No return description is available.

public Color Color

Color of the sector.

Returns

UnityEngine.Color — No return description is available.

public int MarkIndex

Mark index this sector represents.

Returns

System.Int32 — No return description is available.

public int SeriesIndex

Series index this sector belongs to.

Returns

System.Int32 — No return description is available.

public float Value

Data value this sector represents.

Returns

System.Single — No return description is available.

public Vector2 LabelPosition

Position for the data label (center of arc).

Returns

UnityEngine.Vector2 — No return description is available.