SectorGeometry
public struct SectorGeometryScreen-space geometry for a single pie/donut sector.
Fields
Section titled “Fields”
Center
Section titled “Center”public Vector2 CenterCenter of the sector.
Returns
UnityEngine.Vector2 — No return description is available.
InnerRadius
Section titled “InnerRadius”public float InnerRadiusInner radius of this sector.
Returns
System.Single — No return description is available.
OuterRadius
Section titled “OuterRadius”public float OuterRadiusOuter radius of this sector.
Returns
System.Single — No return description is available.
StartAngle
Section titled “StartAngle”public float StartAngleStart angle in radians.
Returns
System.Single — No return description is available.
EndAngle
Section titled “EndAngle”public float EndAngleEnd angle in radians.
Returns
System.Single — No return description is available.
public Color ColorColor of the sector.
Returns
UnityEngine.Color — No return description is available.
MarkIndex
Section titled “MarkIndex”public int MarkIndexMark index this sector represents.
Returns
System.Int32 — No return description is available.
SeriesIndex
Section titled “SeriesIndex”public int SeriesIndexSeries index this sector belongs to.
Returns
System.Int32 — No return description is available.
public float ValueData value this sector represents.
Returns
System.Single — No return description is available.
LabelPosition
Section titled “LabelPosition”public Vector2 LabelPositionPosition for the data label (center of arc).
Returns
UnityEngine.Vector2 — No return description is available.