SectorGPUData
public struct SectorGPUDataGPU data structure for sector rendering.
Fields
Section titled “Fields”
StartAngle
Section titled “StartAngle”public float StartAngleReturns
System.Single
EndAngle
Section titled “EndAngle”public float EndAngleReturns
System.Single
InnerRadius
Section titled “InnerRadius”public float InnerRadiusReturns
System.Single
OuterRadius
Section titled “OuterRadius”public float OuterRadiusReturns
System.Single
public float RReturns
System.Single
public float GReturns
System.Single
public float BReturns
System.Single
public float AReturns
System.Single
Properties
Section titled “Properties”
Stride
Section titled “Stride”public static int Stride { get; }Returns
System.Int32