TopologyAdapter
public class TopologyAdapter : IChartDrawSinkDecorator over an ChartGuru.IChartDrawSink that only natively accepts
ChartGuru.DrawTopology.Triangles and synthesizes the other topologies by
buffering the incoming vertex stream per batch and converting on ChartGuru.TopologyAdapter.End.
- `ChartGuru.DrawTopology.Quads` → two triangles per 4-vertex group (0,1,2) + (0,2,3).
- `ChartGuru.DrawTopology.Lines` → `ChartGuru.LineTessellator.TessellateLines(System.Collections.Generic.IReadOnlyList%7bUnityEngine.Vector2%7d%2cSystem.Single%2cSystem.Collections.Generic.List%7bUnityEngine.Vector2%7d)` with the configured `ChartGuru.TopologyAdapter.LineWidth`.
- `ChartGuru.DrawTopology.LineStrip` → `ChartGuru.LineTessellator.TessellatePolyline(System.Collections.Generic.IReadOnlyList%7bUnityEngine.Vector2%7d%2cSystem.Single%2cSystem.Boolean%2cSystem.Collections.Generic.List%7bUnityEngine.Vector2%7d)`.
The adapter buffers color per vertex so per-vertex gradients survive the topology conversion. Colors are replayed into the underlying sink between vertices.
Properties
Section titled “Properties”
LineWidth
Section titled “LineWidth”public float LineWidth { get; set; }Stroke width used when flattening ChartGuru.DrawTopology.Lines/ChartGuru.DrawTopology.LineStrip.
Returns
System.Single — No return description is available.
Constructors
Section titled “Constructors”
TopologyAdapter(IChartDrawSink)
Section titled “TopologyAdapter(IChartDrawSink)”public TopologyAdapter(IChartDrawSink inner)No description is available for this member.
Parameters
| Name | Type | Description |
|---|---|---|
inner |
ChartGuru.IChartDrawSink |
Methods
Section titled “Methods”
Begin(DrawTopology, DrawMaterial)
Section titled “Begin(DrawTopology, DrawMaterial)”public void Begin(DrawTopology topology, DrawMaterial material = DrawMaterial.Standard)Begins a primitive batch with the given topology and material bucket.
Must be balanced with ChartGuru.IChartDrawSink.End before another ChartGuru.IChartDrawSink.Begin(ChartGuru.DrawTopology%2cChartGuru.DrawMaterial).
Parameters
| Name | Type | Description |
|---|---|---|
topology |
ChartGuru.DrawTopology | |
material |
ChartGuru.DrawMaterial | |
Color(Color)
Section titled “Color(Color)”public void Color(Color c)Sets the current vertex color. Applies to all subsequently emitted vertices until overridden.
Parameters
| Name | Type | Description |
|---|---|---|
c |
UnityEngine.Color | |
Vertex(float, float)
Section titled “Vertex(float, float)”public void Vertex(float x, float y)Emits a vertex at the specified chart-space pixel coordinate (Y up, bottom-left origin).
Parameters
| Name | Type | Description |
|---|---|---|
x |
System.Single | |
y |
System.Single | |
public void End()Closes the current primitive batch started by ChartGuru.IChartDrawSink.Begin(ChartGuru.DrawTopology%2cChartGuru.DrawMaterial).
SetScissor(Rect?)
Section titled “SetScissor(Rect?)”public void SetScissor(Rect? clipRectPixels)Sets an axis-aligned scissor rectangle in pixel coordinates, or clears it when null.
Intended for morph and inset panels; the GL sink translates this to an SRP scissor,
the UI Toolkit sink to a clipping descendant or manual CPU-side clipping.
Parameters
| Name | Type | Description |
|---|---|---|
clipRectPixels |
System.Nullable{UnityEngine.Rect} | |
PushTransform(Matrix4x4)
Section titled “PushTransform(Matrix4x4)”public void PushTransform(Matrix4x4 m)Pushes a transform onto the sink’s matrix stack. Subsequent ChartGuru.IChartDrawSink.Vertex(System.Single%2cSystem.Single)
calls are effectively multiplied by the top-of-stack matrix.
Matches GL.PushMatrix + GL.MultMatrix(m).
Parameters
| Name | Type | Description |
|---|---|---|
m |
UnityEngine.Matrix4x4 | |
PopTransform()
Section titled “PopTransform()”public void PopTransform()Pops the top matrix from the sink’s transform stack. Matches GL.PopMatrix.