LedTextRenderBackendAsset
public abstract class LedTextRenderBackendAsset : ScriptableObjectReusable configuration and factory for an optional text renderer.
Each call must return an unshared backend instance. The receiving LED
source owns that instance and calls LEDStudio.ILedTextRenderBackend.Release.
Methods
Section titled “Methods”
CreateBackend(Object)
Section titled “CreateBackend(Object)”public abstract ILedTextRenderBackend CreateBackend(Object owner)Creates a dedicated renderer instance for one LED text source.
Parameters
| Name | Type | Description |
|---|---|---|
owner |
UnityEngine.Object | Unity object used for ownership context, diagnostics, and editor integration. |
Returns
LEDStudio.ILedTextRenderBackend: A new, unshared backend. The receiving source owns the instance and calls
LEDStudio.ILedTextRenderBackend.Release when it is no longer needed.
Constructors
Section titled “Constructors”
LedTextRenderBackendAsset()
Section titled “LedTextRenderBackendAsset()”protected LedTextRenderBackendAsset()Properties
Section titled “Properties”
RenderMode
Section titled “RenderMode”public abstract LedTextRenderMode RenderMode { get; }Returns
LEDStudio.LedTextRenderMode