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LedVideoDataSource

ClassLEDStudioLEDStudio
[ExecuteAlways]
[RequireComponent(typeof(VideoPlayer))]
[AddComponentMenu("LED Studio/Data Sources/Video Source")]
public sealed class LedVideoDataSource : LedDataSourceBase, ILedSource

Feeds video content from a sibling UnityEngine.Video.VideoPlayer to the LED board. Add a VideoPlayer component, assign a clip, and this source will route its output through the LED pipeline automatically.

public override LedSourceType SourceType { get; }

No description is available for this member.

Returns

LEDStudio.LedSourceType — No return description is available.

public override bool IsReady { get; }

No description is available for this member.

Returns

System.Boolean — No return description is available.

public override bool IsDirty { get; }

No description is available for this member.

Returns

System.Boolean — No return description is available.

public override Texture OutputTexture { get; }

No description is available for this member.

Returns

UnityEngine.Texture — No return description is available.

public VideoPlayer Player { get; }

No description is available for this member.

Returns

UnityEngine.Video.VideoPlayer — No return description is available.

public override void Prepare(Vector2Int targetResolution)

No description is available for this member.

Parameters

Name Type Description
targetResolution UnityEngine.Vector2Int
public override void UpdateSource(in TimeStep step)

No description is available for this member.

Parameters

Name Type Description
step ImpossibleRobert.Common.Timing.TimeStep
public override void MarkClean()

No description is available for this member.

public override void Release()

No description is available for this member.