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Body3DSpec

StructTextStudio.ThreeDTextStudio.3D
public struct Body3DSpec

Depth, cross-section, and sweep authoring for the layer body.

[Tooltip("Extrusion depth along the local depth axis, excluding bevel thickness.")]
[Min(0)]
public float depth

Returns

System.Single

[Tooltip("How the body travels from its back boundary to its front boundary.")]
public BodySweep3DSpec sweep

Returns

TextStudio.ThreeD.BodySweep3DSpec

[Tooltip("Solid or hollow cross-section treatment for the swept body.")]
public BodyShell3DSpec shell

Returns

TextStudio.ThreeD.BodyShell3DSpec

public static Body3DSpec Default { get; }

Returns

TextStudio.ThreeD.Body3DSpec