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BodyShell3DMode

EnumTextStudio.ThreeDTextStudio.3D
public enum BodyShell3DMode

Whether the swept glyph body is solid or reduced to a bounded wall shell.

Solid = 0

Keep the complete filled glyph cross-section.

Returns

TextStudio.ThreeD.BodyShell3DMode

Hollow = 1

Keep an inward band around every exterior and counter boundary, producing a hollow body.

Returns

TextStudio.ThreeD.BodyShell3DMode