BodyShell3DSpec
public struct BodyShell3DSpecIndependent wall recipe for the extruded body cross-section.
Fields
Section titled “Fields”
[Tooltip("Body fill. Solid keeps the complete glyph cross-section; Hollow keeps a wall band around every exterior and counter boundary.")]public BodyShell3DMode modeReturns
TextStudio.ThreeD.BodyShell3DMode
thickness
Section titled “thickness”[Tooltip("Inward wall thickness in local units. Features narrower than this remain safely filled instead of producing inverted geometry.")][Min(0)]public float thicknessReturns
System.Single
[Tooltip("Corner style used by the shell's inward boundary.")]public BevelJoinType joinReturns
TextStudio.ThreeD.BevelJoinType
miterLimit
Section titled “miterLimit”[Tooltip("Maximum corner extension for a mitered shell boundary.")][Min(1)]public float miterLimitReturns
System.Single
Methods
Section titled “Methods”
Hollow(float, BevelJoinType, float)
Section titled “Hollow(float, BevelJoinType, float)”public static BodyShell3DSpec Hollow(float thickness, BevelJoinType join = BevelJoinType.Miter, float miterLimit = 4)Enables a hollow body shell with wall thickness and a selected corner-join policy.
Parameters
| Name | Type |
|---|---|
thickness |
System.Single |
join |
TextStudio.ThreeD.BevelJoinType |
miterLimit |
System.Single |
Returns
TextStudio.ThreeD.BodyShell3DSpec
Properties
Section titled “Properties”
IsEnabled
Section titled “IsEnabled”public bool IsEnabled { get; }Returns
System.Boolean
public static BodyShell3DSpec Solid { get; }Returns
TextStudio.ThreeD.BodyShell3DSpec