Character3D
public struct Character3DSingle character entry in a 3D font. Supports both prebuilt meshes and runtime generation.
Fields
Section titled “Fields”
character
Section titled “character”public char characterReturns
System.Char
meshPrefab
Section titled “meshPrefab”public Mesh meshPrefabReturns
UnityEngine.Mesh
prefab
Section titled “prefab”public GameObject prefabReturns
UnityEngine.GameObject
glyphIndex
Section titled “glyphIndex”public int glyphIndexReturns
System.Int32
spacing
Section titled “spacing”public float spacingReturns
System.Single
offset
Section titled “offset”public Vector3 offsetReturns
UnityEngine.Vector3