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Character3D

StructTextStudio.ThreeDTextStudio.3D
public struct Character3D

Single character entry in a 3D font. Supports both prebuilt meshes and runtime generation.

public char character

Returns

System.Char

public Mesh meshPrefab

Returns

UnityEngine.Mesh

public GameObject prefab

Returns

UnityEngine.GameObject

public int glyphIndex

Returns

System.Int32

public float spacing

Returns

System.Single

public Vector3 offset

Returns

UnityEngine.Vector3