Skip to content

DeformerBounds3D

StructTextStudio.ThreeDTextStudio.3D
public struct DeformerBounds3D

Bounds and edge falloff used by one mesh deformer. Automatic bounds follow the selected semantic coordinate space; custom bounds are expressed directly in that space.

public bool Automatic { get; set; }

Returns

System.Boolean

public Vector3 Center { get; set; }

Returns

UnityEngine.Vector3

public Vector3 Size { get; set; }

Returns

UnityEngine.Vector3

public float Falloff { get; set; }

Returns

System.Single

public static DeformerBounds3D AutomaticBounds { get; }

Returns

TextStudio.ThreeD.DeformerBounds3D