DeformerBounds3D
public struct DeformerBounds3DBounds and edge falloff used by one mesh deformer. Automatic bounds follow the selected semantic coordinate space; custom bounds are expressed directly in that space.
Properties
Section titled “Properties”
Automatic
Section titled “Automatic”public bool Automatic { get; set; }Returns
System.Boolean
Center
Section titled “Center”public Vector3 Center { get; set; }Returns
UnityEngine.Vector3
public Vector3 Size { get; set; }Returns
UnityEngine.Vector3
Falloff
Section titled “Falloff”public float Falloff { get; set; }Returns
System.Single
AutomaticBounds
Section titled “AutomaticBounds”public static DeformerBounds3D AutomaticBounds { get; }Returns
TextStudio.ThreeD.DeformerBounds3D