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DepthShape

StructTextStudio.ThreeDTextStudio.3D
public struct DepthShape

Depth-axis shape modifiers applied to the body between bevels. These turn a straight extrusion into a tapered column, twisted shaft, or bulging pillar without changing the glyph silhouette at t=0 / t=1.

public int steps

Returns

System.Int32

public Vector2 taperStart

Returns

UnityEngine.Vector2

public Vector2 taperEnd

Returns

UnityEngine.Vector2

public AnimationCurve taperCurve

Returns

UnityEngine.AnimationCurve

public float twistDegrees

Returns

System.Single

public AnimationCurve twistCurve

Returns

UnityEngine.AnimationCurve

public float bulge

Returns

System.Single

public AnimationCurve bulgeCurve

Returns

UnityEngine.AnimationCurve

public bool HasAnyShaping { get; }

Returns

System.Boolean

public static DepthShape Identity { get; }

Returns

TextStudio.ThreeD.DepthShape