Extrude3DStyle
public class Extrude3DStyle : ScriptableObjectReusable 3D text style preset. Controls extrusion, bevels, and material assignment. Create via Assets → Create → Text Studio → 3D → Extrude Style, or via the Create button in the Text Studio 3D inspector.
Methods
Section titled “Methods”
ApplyPreset(Preset)
Section titled “ApplyPreset(Preset)”public void ApplyPreset(BuiltInExtrudeStyles.Preset preset)Replace this style’s layers with one of the built-in presets. Called from the editor’s “Apply Preset” dropdown. Safe to call at runtime too.
Parameters
| Name | Type |
|---|---|
preset |
TextStudio.ThreeD.BuiltInExtrudeStyles.Preset |
Constructors
Section titled “Constructors”
Extrude3DStyle()
Section titled “Extrude3DStyle()”public Extrude3DStyle()Properties
Section titled “Properties”
Layers
Section titled “Layers”public TextStudio3DLayer[] Layers { get; }Returns
TextStudio.ThreeD.TextStudio3DLayer[]
FlattenTolerance
Section titled “FlattenTolerance”public float FlattenTolerance { get; }Returns
System.Single
AutoSmoothAngle
Section titled “AutoSmoothAngle”public float AutoSmoothAngle { get; }Returns
System.Single