FaceRelief3DSpec
public struct FaceRelief3DSpecControls the relief surface generated across the front cap.
Fields
Section titled “Fields”
public FaceRelief3DMode modeReturns
TextStudio.ThreeD.FaceRelief3DMode
amount
Section titled “amount”public float amountReturns
System.Single
subdivisions
Section titled “subdivisions”public int subdivisionsReturns
System.Int32
profile
Section titled “profile”public AnimationCurve profileReturns
UnityEngine.AnimationCurve
Methods
Section titled “Methods”
Chisel(float, int, AnimationCurve)
Section titled “Chisel(float, int, AnimationCurve)”public static FaceRelief3DSpec Chisel(float amount, int subdivisions = 8, AnimationCurve profile = null)Creates a faceted chisel relief whose profile moves a refined closed cap by the supplied depth amount.
Parameters
| Name | Type |
|---|---|
amount |
System.Single |
subdivisions |
System.Int32 |
profile |
UnityEngine.AnimationCurve |
Returns
TextStudio.ThreeD.FaceRelief3DSpec
Inflate(float, int, AnimationCurve)
Section titled “Inflate(float, int, AnimationCurve)”public static FaceRelief3DSpec Inflate(float amount, int subdivisions = 7, AnimationCurve profile = null)Creates a smooth inflated relief whose profile moves a refined closed cap by the supplied depth amount.
Parameters
| Name | Type |
|---|---|
amount |
System.Single |
subdivisions |
System.Int32 |
profile |
UnityEngine.AnimationCurve |
Returns
TextStudio.ThreeD.FaceRelief3DSpec
Properties
Section titled “Properties”
IsEnabled
Section titled “IsEnabled”public bool IsEnabled { get; }Returns
System.Boolean
public static FaceRelief3DSpec Flat { get; }Returns
TextStudio.ThreeD.FaceRelief3DSpec