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Placement3DSpec

StructTextStudio.ThreeDTextStudio.3D
public struct Placement3DSpec

Layer-to-layer placement independent from contour and geometry construction.

[Tooltip("How the layer relates to the preceding depth stack.")]
public LayerStacking3DMode stacking

Returns

TextStudio.ThreeD.LayerStacking3DMode

[Tooltip("XY offset from the parent layer contour.")]
public Vector2 offset

Returns

UnityEngine.Vector2

[Tooltip("Additional local depth offset applied after automatic stacking.")]
public float zOffset

Returns

System.Single

public static Placement3DSpec Default { get; }

Returns

TextStudio.ThreeD.Placement3DSpec