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Placement3DSpec

StructTextStudio.ThreeDTextStudio.3D
public struct Placement3DSpec

Layer-to-layer placement independent from contour and geometry construction.

public LayerStacking3DMode stacking

Returns

TextStudio.ThreeD.LayerStacking3DMode

public Vector2 offset

Returns

UnityEngine.Vector2

public float zOffset

Returns

System.Single

public static Placement3DSpec Default { get; }

Returns

TextStudio.ThreeD.Placement3DSpec