TextStudio3DBoundsContourSource
public struct TextStudio3DBoundsContourSourceCanonical contour fitted dynamically around the incoming text contour bounds.
Fields
Section titled “Fields”
public TextStudio3DBackingShape shapeReturns
TextStudio.ThreeD.TextStudio3DBackingShape
padding
Section titled “padding”public Vector2 paddingReturns
UnityEngine.Vector2
cornerRadius
Section titled “cornerRadius”public float cornerRadiusReturns
System.Single
borderWidth
Section titled “borderWidth”public float borderWidthReturns
System.Single
cornerSegments
Section titled “cornerSegments”public int cornerSegmentsReturns
System.Int32
Properties
Section titled “Properties”
Default
Section titled “Default”public static TextStudio3DBoundsContourSource Default { get; }Returns
TextStudio.ThreeD.TextStudio3DBoundsContourSource