TextStudio3DCompanionInfluence
public readonly struct TextStudio3DCompanionInfluenceEvaluated source coverage at one attachment, before companion-specific density or quality.
Properties
Section titled “Properties”
Coverage
Section titled “Coverage”public float Coverage { get; }Returns
System.Single
Progress
Section titled “Progress”public float Progress { get; }Returns
System.Single
public float Time { get; }Returns
System.Single
public Color Color { get; }Returns
UnityEngine.Color
BodyColor
Section titled “BodyColor”public Color BodyColor { get; }Returns
UnityEngine.Color
TipColor
Section titled “TipColor”public Color TipColor { get; }Returns
UnityEngine.Color
Direction
Section titled “Direction”public Vector3 Direction { get; }Returns
UnityEngine.Vector3
public uint Seed { get; }Returns
System.UInt32