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TextStudio3DEntryView

StructTextStudio.ThreeDTextStudio.3D
public readonly struct TextStudio3DEntryView

Read-only view over one generated glyph-layer entry. The view references the active module context and allocates no wrapper objects.

public int EntryIndex { get; }

Returns

System.Int32

public bool IsValid { get; }

Returns

System.Boolean

public int VisibleGlyphIndex { get; }

Returns

System.Int32

public int LayerIndex { get; }

Returns

System.Int32

public int AppearanceOccurrenceIndex { get; }

Resolved appearance invocation owning this entry; zero denotes the root style.

Returns

System.Int32

public int LocalLayerIndex { get; }

Layer index inside the independently compiled style program.

Returns

System.Int32

public int AppearanceFragmentIndex { get; }

Contiguous visible fragment inside the invocation.

Returns

System.Int32

public int WordIndex { get; }

Returns

System.Int32

public int LineIndex { get; }

Returns

System.Int32

public Vector3 Offset { get; }

Returns

UnityEngine.Vector3

public GlyphMeshData Mesh { get; }

Returns

TextStudio.ThreeD.GlyphMeshData