TextStudio3DGlyphHandle
public readonly struct TextStudio3DGlyphHandleStable reference to one visible-glyph and authored-layer entry that becomes stale when its owner replaces topology.
Methods
Section titled “Methods”
Equals(TextStudio3DGlyphHandle)
Section titled “Equals(TextStudio3DGlyphHandle)”public bool Equals(TextStudio3DGlyphHandle other)Parameters
| Name | Type |
|---|---|
other |
TextStudio.ThreeD.TextStudio3DGlyphHandle |
Returns
System.Boolean
Equals(object)
Section titled “Equals(object)”public override bool Equals(object obj)Parameters
| Name | Type |
|---|---|
obj |
System.Object |
Returns
System.Boolean
GetHashCode()
Section titled “GetHashCode()”public override int GetHashCode()Returns
System.Int32
Properties
Section titled “Properties”
VisibleGlyphIndex
Section titled “VisibleGlyphIndex”public int VisibleGlyphIndex { get; }Returns
System.Int32
LayerIndex
Section titled “LayerIndex”public int LayerIndex { get; }Returns
System.Int32
IsValid
Section titled “IsValid”public bool IsValid { get; }Returns
System.Boolean